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c#2

[Unity] Visual Studio (2019) ํ•œ๊ธ€ ๊นจ์ง ํ•ด๊ฒฐ Unity3d Scripts C# ๋ฌธ์ œ์ƒํ™ฉ: ์œ ๋‹ˆํ‹ฐ Collab(์ฝœ๋ผ๋ณด๋ ˆ์ดํŠธ) ์œผ๋กœ ํ˜‘์—…์ž‘์—… ์ค‘ pull(update/sync)์„ ๋ฐ›์œผ๋‹ˆ ํ•œ๊ธ€์ด ๊นจ์ง.   1. ๋„๊ตฌ>์˜ต์…˜  2. ํ…์ŠคํŠธ ํŽธ์ง‘๊ธฐ>์ผ๋ฐ˜>์‹œ๊ทธ๋‹ˆ์ฒ˜ ์—†๋Š” UTF-8 ์ธ์ฝ”๋”ฉ ์ž๋™ ๊ฒ€์ƒ‰ ์ฒดํฌ ํ•ด์ œ  ์‚ฌ์‹ค ํ•œ๊ธ€์ด ํ•œ๋ฒˆ ๊นจ์ง„ ๊ฒฝ์šฐ ์ฝ”๋“œํŽธ์ง‘๊ธฐ์—์„œ ๋ณต๊ตฌํ•˜๊ธด ํž˜๋“ค๋‹ค. ํ•ด๊ฒฐ์ด ์•ˆ๋˜๋ฉด ๊ธฐ์กด ํŒŒ์ผ์„ ๋ถ™์—ฌ๋„ฃ๊ฑฐ๋‚˜ ๋ฎ์–ด์“ฐ๋Š” ์ˆ˜ ๋ฐ–์— ์—†๋‹ค. 2021. 2. 28.
[Unity] ์Šคํฌ๋ฆฝํŠธ๋กœ Image์‚ฌ์ด์ฆˆ ์กฐ์ ˆํ•˜๋Š” ๋ฒ• ์œ ๋‹ˆํ‹ฐ C# ์Šคํฌ๋ฆฝํŠธ ํŒŒ์ผ์—์„œ ์ด๋ฏธ์ง€๋ฅผ ์ง์ ‘ ์ง€์ •ํ•ด์ฃผ๊ธฐ์œ„ํ•ด ์˜ค๋ธŒ์ ํŠธ์˜ Inspector์— ์œ„์น˜ํ•œ 'Rect Transform' ๊ด€ํ•œ ์†์„ฑ์„ C# script์—์„œ ์ ‘๊ทผํ•  ๊ฒƒ์ด๋‹ค.  //์ด๋ฏธ์ง€UI์™€ Sprite ์ •์˜Image Portrait;Sprite portraitImage;Portrait.sprite = portraitImage;RectTransform rect = (RectTransform)Portrait.transform;rect.sizeDelta = new Vector2([Width value], [Height value]); ์ด๋•Œ ์ •์˜ ํ•„๋“œ ์ดˆ๊ธฐํ™”๋Š” GameObject.Find("์˜ค๋ธŒ์ ํŠธ ์ด๋ฆ„"); ์ฒ˜๋Ÿผ ํ•ด๋„ ๋˜๋‚˜, ์•„๋ž˜์ฒ˜๋Ÿผ Script๋ฅผ ๋‹ด๋Š” GameObject(Canvas ๋ฐ–์— ์œ„์น˜)๋ฅผ ๋งŒ๋“ค.. 2020. 11. 7.
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